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KS 3
Modelling projects
Learn Python 3
Learn Scratch
Algorithms
Boolean logic
Binary representation
Hardware components
Software components
Communications
Data representation
KS3 Flipwall
Creative projects
Digital projects
Online safety
KS 4
OCR J277 (from Sep 2020)
AQA 8525 (from Sep 2020)
NEA resources
Legacy GCSE resources
GCSE Revision Cards
Flipwall
Slider puzzle and freebies
KS 5
OCR AS Comp Science
OCR A Level Comp Science
Eduqas AS Comp Science
Eduqas A Level Comp Science
WJEC AS & A Level Comp Science
CIE Comp Science
Normalisation
Binary floating point numbers
A Level Flipwall
All pre-September 2015 KS5 resources
Samples
A Level text book
Contents, index etc
Chapters 1 - 5
Chapters 6 - 10
Chapters 11 - 15
Chapters 16 - 20
Chapters 21 - 25
Chapters 26 - 30
Chapters 31 - 35
Chapters 36 - 40
Chapters 41 - 45
Chapters 46 - 50
Chapters 51 - 55
Chapters 56 - 60
Chapters 61 - 68
Python 3
Python videos - 1
Python videos - 2
Python fundamentals
Strings
Selection - IF
Repetition - WHILE
Repetition - FOR
Formatting data
Date and time
Lists
Tuples
Dictionaries
Functions
Random values
File operations
Errors and bugs
OO programming
Practical tasks
Data structures
Quick reference notes
Python Flipwall
Computational thinking
Freebies
Bloom's Taxonomy
Freebies Flipwall
Find the pairs
Slider puzzles
Teachers
Access to answers
List of articles in category 1.2.1 Networks
Title
Why create a network from standalone computers?
Local Area Networks v Wide Area Networks notes
The World Wide Web and the Internet
The hardware needed to support the Internet
The client-server model of networked computers
Common topologies of client-server networks
Connecting to the Internet
Benefits and drawbacks of hardwire and wireless interconnections
Packet switching, circuit switching and the PSTN
Mobile phone networks
Mobile phone networks - Answers
Bit streaming and broadband
Hotspots
Hotspots - Answers
Bluetooth
Bluetooth - Answers
CIE Computer Science 2015
Fundamentals (Section 1)
1.1 Information representation
1.2 Comms and the Internet
1.2.1 Networks
1.2.2 IP addressing
1.2.3 Client and server scripting
1.3 Hardware
1.4 Processor fundamentals
1.5 System software
1.6 Security, privacy and data integrity
1.7 Ethics and ownership
1.8 Databases and data modelling
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